Wednesday 13 October 2010

Modelling My Face Step 9



Applying a checker material to the model displays clearly how quadrants will be treated once the skin is applied. Areas that are too stretched needed working on.


I used the UVW Unwrap tool to take the quadrants of the head and lay them out flat so segments of the original photo to be cut out and repositioned on a flat map. Some areas of the map needed to be altered as they were cluttered or overlapping. So I used the relaxed tool to move them in suitable positions.


I could not separate some parts of the ear because a group of polygons had welded together from where I had attached the ear to the head. To overcome this problem I had to go back and break up some vertices move and re-weld them.